For example, if the player kills civilians, it's possible there could be a deduction of $2000 for "cleaning." This deduction grows depending on the number of non-target casualties the player inflicts. There are incentives in the form of financial rewards and penalties. There are restrictions, however, depending on the player's actions. Sneaking also allows the Agent to retrieve a weapon from his inventory without anyone hearing it if 47 is standing upright when the player pulls out a weapon, it will alert nearby characters.Īlthough Codename 47 is a stealth game (though not necessarily enforcing that ideal), the game allows the player to engage at their own discretion, highlighting the game's recurring sandbox element. To counter, Codename 47 heavily relies on a sneaking function, which causes Agent 47 to move in a low, stalking manner, which is also silent. Agent 47's disguise will be compromised as soon as the body from which it was taken is discovered, or an illegal action (deemed "Suspicious") is done under the disguise.Īgent 47 creates sound while walking and running, which alerts any hostile characters in the close vicinity if an illegal action is being committed. The body of the victim can be dragged to a secluded location in order to prevent other people seeing it and triggering alarms. The discarded clothes are folded and left on the ground, visible to the player but not to others, and can be worn again later. Doing so allows him to pass by security unnoticed and possibly even to carry weapons openly. Thus, Agent 47 can acquire certain disguises by incapacitating other characters and stealing their clothes. Save for the Tutorial and the Colombian arc, the player begins almost all missions wearing Agent 47's Suit, which restricts access to non-public areas such, but most importantly it almost always prevents the player from reaching the target. The game relies heavily on the disguise system. The intelligence is usually a picture of the target, with video footage as well, along with information including height, weight and a brief rundown of their careers.Īgent 47 disguised as a Red Dragon Triad Member The briefing is managed by a controller at the Agency, and every agent is assigned his own controller (Agent 47's controller being Diana Burnwood). The path may appear linear at first, but it is possible through various ways to approach a target and complete a mission without directly without eliciting a violent reprisal.īefore every assignment, the player is provided with a briefing, consisting of intelligence on the target, a map detailing the area where 47 is to encounter said target, and a list of weapons that they can purchase. Although mission criteria may vary, the goal is generally to find Agent 47's assigned target and kill them through any effective means possible. Agent 47 is able to climb ladders when necessary, and has enough physical strength to throw himself from two adjacent balconies or platforms, drag bodies of any body type, and, due to his genetic combination, can disguise as generally any European or European-descended person.Įach level in the game takes place in an open environment, populated with non-playable characters (such as civilians armed guards and targets). The weaponry varies on the mission played, so as Plutonium Runs Loose, for example, allows the player to buy a " minigun," while The Lee Hong Assassination only offers a list of handguns and sub-machine guns, although higher-caliber weapons such as the Blaser Jagdwaffen R93 Sniper can usually be found on location.Īgent 47 using a rifle to eliminate a targetĪgent 47's movements are controlled with basic turning, strafing and walking/running. However, more silent weaponry, such as the Fiber Wire, or the Oyabun Knife is also available.
HITMAN GO 2 10 SERIES
Codename 47 is a third-person action/stealth combo which revolves around Agent 47, a genetically enhanced human clone, who is subjected to a series of challenging assassinations which must be completed.ĭuring these assassinations, Agent 47 (controlled by the player) can acquire and use a wide range of weapons, starting from semi-automatic pistols to automatic rifles.